ExecutionUnit#
- class council.controllers.ExecutionUnit(chain: ChainBase, budget: Budget, initial_state: ChatMessage | None = None, name: str | None = None, rank: int | None = None)[source]#
Bases:
object
Represents an execution unit to be executed by an Agent
- Parameters:
chain (ChainBase) – the chain to be executed
budget (Budget) – the budget granted for this execution
initial_state (Optional[ChatMessage]) – an optional message that will be injected in the chain context
name (Optional[str]) – a unique name for the execution. Defaults to
Chain.name
rank (Optional[int]) – execution rank for execution, executed by ascending order. Same rank are executed in parallel. If not set, default to sequential execution.
- property initial_state: ChatMessage | None#
An optional message to put in the chain context
- Returns:
Optional[ChatMessage]
- property name: str#
Name of the execution unit
- Return type:
str
- property rank: int#
Execution Rank
- Return type:
int